Package pl.edu.pw.elka.mmarkiew.model.entities.bonus

Examples of pl.edu.pw.elka.mmarkiew.model.entities.bonus.Exit


    switch (entity)
    {
      case PLAYER:      return new Player(          anim, dyingAnim, width, height);
      case BALOON:      return new BaloonEnemy(        anim, dyingAnim, width, height, x, y);
      case HELIUM:      return new HeliumEnemy(        anim, dyingAnim, width, height, x, y);
      case EXIT:        return new Exit(          anim, dyingAnim, width, height, x, y);
      case SPEED:        return new SpeedBonus(        anim, dyingAnim, width, height, x, y);
      case AREA_INC:      return new IncreaseBombAreaBonusanim, dyingAnim, width, height, x, y);
      case BOMB_INC:      return new IncreaseBombAmountBonusanim, dyingAnim, width, height, x, y);
      case LIFE_INC:      return new IncreaseLifeNumberBonusanim, dyingAnim, width, height, x, y);
      case BOUNCING_BOMB:    return new BouncingBomb(    anim, dyingAnim, width, height, x, y);
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