public final static int castLimit=25;//casts per 30 seconds
public FireBall(int ID, int OwnerID, double theta,Point2D initialLoc) {
super(ID, OwnerID, type,mass , moveForce, maxMoveSpeed, initialLoc,castLimit,10);
this.theta=theta;
v=new Vector2D(Math.cos(theta),Math.sin(theta));
//particle=new ParticleTest(initialLoc.getX(), initialLoc.getY(), Enums.smokeParticle, theta, type);
}