case 30: comm = new GoldenBerylJewels();break;
case 31: comm = new NeuralTissue();break;
case 32: comm = new StimChip();break;
case 33: comm = new LeechBaby();break;
case 34: comm = new MilitaryExplosives();break;
case 35: comm = new HumanIntestines();break;
case 36: comm = new SkaariLimbs(); break;
case 37: comm = new KeldonBrains();break;
case 38: comm = new RashkirBones(); break;
case 39: comm = new Packages(); break;
case 40: comm = new FactionPackage(); break;