case 36: comm = new SkaariLimbs(); break;
case 37: comm = new KeldonBrains();break;
case 38: comm = new RashkirBones(); break;
case 39: comm = new Packages(); break;
case 40: comm = new FactionPackage(); break;
case 41: comm = new Explosives();break;
case 42: comm = new VIP(); break;
case 43: comm = new NeuralStimulator();break;
case 44: comm = new X993RepairDrone();break;
default: comm = new Food();break;
}