frame.validate();
this.game.create();
for (int i = 0; i < 2; i++) {
SearchLevel lvl = (SearchLevel) priorities[i].getSelectedItem();
SearchStrategy strategy = SearchStrategy.AUTOMATIC;
SearchPriority priority = SearchPriority.HIGHER_SCORE;
AIConfig cfg = new AIConfigImpl(lvl, strategy, priority);
StringBuilder name = new StringBuilder("AI ");