return canvasConstructionInfo;
}
public void loadResources() {
ResourceLocator resourceLocator = ResourceLocator.create( resourceLocation );
ResourceLocator.setSingletonInstance( resourceLocator );
resourceLocator.createAndAddTSL();
ResourceLoader resourceLoader = new ResourceLoader( resourceLocator );
resourceLoader.addRequest( new TextureResourceRequest( Textures.BACKGROUND_IMAGE.getFile(), Textures.BACKGROUND_IMAGE.toString() ) );