@Override
protected InformationParameters executeAgent() {
Agent target = null, attacker = null;
int range = 0, target_life, attacker_attack, target_defense, speed;
PropertyHolder target_property_holder, attacker_property_holder;
StateHolder target_state_holder, attacker_state_holder;
//Get target and the attacker
target = getTarget();
attacker = getAttacker();