@Override
public void initialise() {
CoreScreenLayer inputScreen = new InputSettingsScreen();
inputScreen.setSkin(getSkin());
UIData inputScreenData = new UIData(inputScreen);
Assets.generateAsset(INPUT_SCREEN_URI, inputScreenData, UIElement.class);
WidgetUtil.trySubscribe(this, "player", new ActivateEventListener() {
@Override
public void onActivated(UIWidget button) {
getManager().pushScreen("engine:PlayerMenuScreen");