* Called when the block is clicked by a player. Args: x, y, z, entityPlayer
*/
// Spout Start
public void onBlockClicked(World var1, int var2, int var3, int var4, EntityPlayer var5) {
if (var5 instanceof EntityPlayerSP) {
FixedLocation location = new FastLocation(var2, var3, var4, 0, 0);
((EntityPlayerSP)var5).lastClickLocation = location;
}
}