Package org.spout.vanilla.world.generator.normal.populator

Examples of org.spout.vanilla.world.generator.normal.populator.GroundCoverPopulator$GroundCoverLayer


      }
    });
    final BedrockBoundPopulator bedrock = new BedrockBoundPopulator();
    bedrock.addBound(0, 1, BEDROCK_DEPTH);
    addGeneratorPopulators(
        bedrock, new GroundCoverPopulator(), new RockyShieldPopulator(),
        new CavePopulator(), new RavinePopulator());
    final OrePopulator ores = new OrePopulator();
    ores.addOreTypes(VanillaOreTypes.DIRT, VanillaOreTypes.GRAVEL, VanillaOreTypes.COAL, VanillaOreTypes.IRON,
        VanillaOreTypes.REDSTONE, VanillaOreTypes.GOLD, VanillaOreTypes.LAPIS_LAZULI, VanillaOreTypes.DIAMOND);
    addPopulators(
View Full Code Here


  @Override
  public void registerBiomes() {
    super.registerBiomes();
    register(VanillaBiomes.SKYLANDS);
    addGeneratorPopulators(new GroundCoverPopulator());
    final OrePopulator ores = new OrePopulator();
    ores.addOreTypes(
        new OreType(VanillaMaterials.DIRT, 20, 32, MINIMUM, MINIMUM + 128),
        new OreType(VanillaMaterials.COAL_ORE, 20, 16, MINIMUM, MINIMUM + 128),
        new OreType(VanillaMaterials.IRON_ORE, 20, 8, MINIMUM, MINIMUM + 64),
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