final int x = GenericMath.floor(vertices.get(i));
final int y = GenericMath.floor(vertices.get(i + 1));
final int z = GenericMath.floor(vertices.get(i + 2));
for (byte xx = -1; xx <= 1; xx++) {
for (byte zz = -1; zz <= 1; zz++) {
VanillaBiome biome = (VanillaBiome) world.getBiome(x + xx, y, z + zz);
// Default to forest if no biome is set
if (biome == null) {
biome = VanillaBiomes.FOREST;
}
final Color color = getBiomeColor(biome);