if (hand != null && hand.get() != null) {
item = hand.get().getMaterial().getId();
}
// Spawn message
messages.add(new PlayerSpawnMessage(id, human.getName(), x, y, z, r, p, item, getSpawnParameters(entity)));
// Armor
EntityInventory inventory = entity.get(EntityInventory.class);
final ItemStack boots, leggings, chestplate, helmet, held;
if (inventory == null) {