/* 0x2C */
registerPacket(EntityPropertiesCodec.class, new EntityPropertiesHandler());
/* 0x33 */
registerPacket(ChunkDataCodec.class, new ChunkDataHandler()); //TODO rename on the minecraft protocol page
/* 0x34 */
registerPacket(BlockBulkCodec.class, new BlockBulkHandler());
/* 0x35 */
registerPacket(BlockChangeCodec.class, new BlockChangeHandler());
/* 0x36 */
registerPacket(BlockActionCodec.class, new BlockActionHandler());
/* 0x37 */