/* 0x29 */
registerPacket(EntityEffectCodec.class, new EntityEffectHandler());
/* 0x2A */
registerPacket(EntityRemoveEffectCodec.class, new EntityRemoveEffectHandler());
/* 0x2B */
registerPacket(PlayerExperienceCodec.class, new PlayerExperienceHandler());
/* 0x2C */
registerPacket(EntityPropertiesCodec.class, new EntityPropertiesHandler());
/* 0x33 */
registerPacket(ChunkDataCodec.class, new ChunkDataHandler()); //TODO rename on the minecraft protocol page
/* 0x34 */