/* 0x01 */
registerPacket(PlayerLoginRequestCodec.class, new PlayerLoginRequestHandler());
/* 0x02 */
registerPacket(PlayerHandshakeCodec.class, new PlayerHandshakeHandler());
/* 0x03 */
registerPacket(PlayerChatCodec.class, new PlayerChatHandler());
/* 0x04 */
registerPacket(PlayerTimeCodec.class, new PlayerTimeHandler());
/* 0x05 */
registerPacket(EntityEquipmentCodec.class, new EntityEquipmentHandler());
/* 0x06 */