Package org.spout.vanilla.protocol.handler.entity.pos

Examples of org.spout.vanilla.protocol.handler.entity.pos.EntityTeleportHandler


    /* 0x20 */
    registerPacket(EntityYawCodec.class, new EntityYawHandler()); //TODO rename Entity Look on the minecraft protocol page
    /* 0x21 */
    registerPacket(EntityRelativePositionYawCodec.class, new EntityRelativePositionYawHandler())//TODO same as above
    /* 0x22 */
    registerPacket(EntityTeleportCodec.class, new EntityTeleportHandler());
    /* 0x23 */
    registerPacket(EntityHeadYawCodec.class, new EntityHeadYawHandler()); //TODO same as above
    /* 0x26 */
    registerPacket(EntityStatusCodec.class, new EntityStatusHandler());
    /* 0x27 */
 
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