/* 0x03 */
registerPacket(PlayerChatCodec.class, new PlayerChatHandler());
/* 0x04 */
registerPacket(PlayerTimeCodec.class, new PlayerTimeHandler());
/* 0x05 */
registerPacket(EntityEquipmentCodec.class, new EntityEquipmentHandler());
/* 0x06 */
registerPacket(PlayerSpawnPositionCodec.class, new PlayerSpawnPositionHandler());
/* 0x07 */
registerPacket(PlayerUseEntityCodec.class, new PlayerUseEntityHandler());
/* 0x08 */