/* 0x23 */
registerPacket(EntityHeadYawCodec.class, new EntityHeadYawHandler()); //TODO same as above
/* 0x26 */
registerPacket(EntityStatusCodec.class, new EntityStatusHandler());
/* 0x27 */
registerPacket(EntityAttachEntityCodec.class, new EntityAttachEntityHandler());
/* 0x28 */
registerPacket(EntityMetadataCodec.class, new EntityMetadataHandler());
/* 0x29 */
registerPacket(EntityEffectCodec.class, new EntityEffectHandler());
/* 0x2A */