}
}
@Override
public void updatePlayer(Player player) {
TimeUpdateEvent event = new TimeUpdateEvent(getOwner(), getTime());
player.getNetwork().callProtocolEvent(event, player);
if (Weather.CLEAR != getWeather()) {
WeatherChangeEvent weatherEvent = new WeatherChangeEvent(getOwner(), Weather.CLEAR, getWeather());
player.getNetwork().callProtocolEvent(weatherEvent, player);
}