Armor armor = (Armor) item.getItemStack().getMaterial();
for (int i = 0; i < armorInv.size(); i++) {
if (armorInv.canSet(i, item.getItemStack())) {
ItemStack slot = armorInv.get(i);
if (slot == null || (slot.getMaterial() instanceof Armor && ((Armor) slot.getMaterial()).getBaseProtection() < armor.getBaseProtection())) {
getOwner().getNetwork().callProtocolEvent(new EntityCollectItemEvent(getOwner(), entity));
if (slot != null) {
Item.drop(getOwner().getPhysics().getPosition(), slot, Vector3f.ZERO);
}
armorInv.set(i, item.getItemStack(), true);
entity.remove();
equip = true;
break;
}
}
}
}
// Check if this weapon deals more damage
if (!equip && (item.getItemStack().getMaterial() instanceof VanillaItemMaterial || inv.getHeldItem() == null)) {
if (inv.getHeldItem() == null) {
equip = true;
} else if (inv.getHeldItem().getMaterial() instanceof VanillaItemMaterial) {
VanillaItemMaterial itemMaterial = (VanillaItemMaterial) item.getItemStack().getMaterial();
VanillaItemMaterial equipMaterial = (VanillaItemMaterial) inv.getHeldItem().getMaterial();
if (equipMaterial.getDamage() < itemMaterial.getDamage()) {
equip = true;
} else if (itemMaterial.getDamage() == equipMaterial.getDamage() && itemMaterial instanceof Tool && equipMaterial instanceof Tool
&& inv.getHeldItem().getData() > item.getItemStack().getData()) {
equip = true;
}
}
if (equip) {
getOwner().getNetwork().callProtocolEvent(new EntityCollectItemEvent(getOwner(), entity));
if (inv.getHeldItem() != null) {
Item.drop(getOwner().getPhysics().getPosition(), inv.getHeldItem(), Vector3f.ZERO);
}
inv.getQuickbar().set(EntityQuickbarInventory.HELD_SLOT, item.getItemStack(), true);
entity.remove();