protected void resolve(ChunkCuboidLightBufferWrapper<VanillaCuboidLightBuffer> light, ImmutableCuboidBlockMaterialBuffer material, ImmutableHeightMapBuffer height, Iterable<IntVector3> coords, boolean init) {
// Spout.getLogger().info("Processing for " + getClass().getSimpleName());
IntVector4ExpandableFIFO fifo = new IntVector4ExpandableFIFO(256);
IntVector4ExpandableFIFO regen = new IntVector4ExpandableFIFO(256);
if (!init) {
processLower(coords, fifo, regen, light, material, height);
fifo = null;