//}
//TODO ServerEntityPrefab!
//How about some client support?
final Entity entity;
if (getEngine() instanceof Client) {
final EntityPrefab prefab = getEngine().getFileSystem().getResource("entity://Vanilla/entities/" + clazz.getSimpleName().toLowerCase() + "/" + clazz.getSimpleName().toLowerCase() + ".sep");
entity = prefab.createEntity(player.getPhysics().getPosition());
} else {
entity = player.getWorld().createEntity(player.getPhysics().getPosition(), clazz);
}
//Optional param was provided (ie the block material for a falling block).
if (args.length() == 2) {