Socket
interface that is used to represent a socket. This has a map that allows attributes to be associated with the client connection. Attributes such as security details or other transport related details can be exposed by placing them in the socket map. The Processor
can then use these attributes as required. This provides the connected SocketChannel
that can be used to read and write data asynchronously. The socket channel must be selectable and in non-blocking mode. If the socket is not in a non-blocking state the connection will not be processed.
@author Niall Gallagher
|
|
|
|