Package org.seattlegamer.spacegame.messages

Examples of org.seattlegamer.spacegame.messages.SpeedChange


    physics.setWidth(projectileWidth);
    physics.setHeight(projectileHeight);
   
    this.bus.broadcast(new ComponentAddition(physics));

    this.bus.send(new SpeedChange(0.4), projectileId);
   
    //TODO: weapon type will determine launch speed and launch image

  }
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Related Classes of org.seattlegamer.spacegame.messages.SpeedChange

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