Package org.robovm.cocoatouch.coregraphics

Examples of org.robovm.cocoatouch.coregraphics.CGSize


   *
   * @param viewController The view controller.
   * @return Or real display dimension. */
  CGSize getBounds (UIViewController viewController) {
    // or screen size (always portrait)
    CGSize bounds = UIScreen.getMainScreen().getBounds().size();

    // determine orientation and resulting width + height
    UIInterfaceOrientation orientation = viewController != null
      ? viewController.getInterfaceOrientation() : uiApp.getStatusBarOrientation();
    int width;
    int height;
    switch (orientation) {
    case LandscapeLeft:
    case LandscapeRight:
      height = (int)bounds.width();
      width = (int)bounds.height();
      break;
    default:
      // assume portrait
      width = (int)bounds.width();
      height = (int)bounds.height();
    }

    // update width/height depending on display scaling selected
    width *= displayScaleFactor;
    height *= displayScaleFactor;

    // log screen dimensions
    Gdx.app.debug("IOSApplication", "View: " + orientation.toString() + " " + width + "x" + height);

    // return resulting view size (based on orientation)
    return new CGSize(width, height);
  }
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      // get the view size and update graphics
      // FIXME: supporting BOTH (landscape+portrait at same time) is
      // currently not working correctly (needs fix)
      // FIXME screen orientation needs to be stored for
      // Input#getNativeOrientation
      CGSize bounds = app.getBounds(this);
      graphics.width = (int) bounds.width();
      graphics.height = (int) bounds.height();
      graphics.makeCurrent();
      app.listener.resize(graphics.width, graphics.height);
    }
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