TcpProtocolHandler.writeMessage(m_tcpSession, new ItemMessage(true,
GameServer.getServiceManager().getItemDatabase().getItem(id).getId(), 1));
}
}else{
//Return You have no money, fool!
TcpProtocolHandler.writeMessage(m_tcpSession, new ShopNoMoneyMessage());
}
}else{
//Send You cant carry any more items!
TcpProtocolHandler.writeMessage(m_tcpSession, new ShopNoSpaceMessage());
}