/* Save the level and update the client */
p.setLevel(level);
m_player.getTcpSession().write("Pl" + index + "," + level);
TcpProtocolHandler.writeMessage(m_player.getTcpSession(),
new BattleLevelChangeMessage(p.getSpeciesName(), level));
m_player.updateClientPokemonStats(index);
}
}
}
}