}
}
/* If this NPC is a sprite selection npc */
if(m_name.equalsIgnoreCase("Spriter")) {
p.setSpriting(true);
TcpProtocolHandler.writeMessage(p.getTcpSession(), new SpriteSelectMessage());
return;
}
/* Box access */
if(m_isBox) {
//Send the data for the player's first box, they may change this later