* @param c
* @param origin
* @param destination
*/
public void moveBetweenMaps(Char c, ServerMap origin, ServerMap dest) {
Direction dir = null;
/*
* Reposition player so they're on the correct edge
*/
if (origin.getX() > dest.getX()) { // dest. map is to the left
c.setX(dest.getWidth() * 32 - 32);