stt.setSpeedOfLight(stt.getCellWidth() / stt.getTimeStep());
stt.setSimulationWidth(100);
stt.setSimulationHeight(100);
stt.addForce(new ConstantForce());
stt.setParticleList(
createRandomParticles(stt.getSimulationWidth(), stt.getSimulationHeight(),
stt.getSpeedOfLight() / 3, count, radius));
stt.setBoundary(GeneralBoundaryType.Hardwall);
//stt.setParticleSolver(new EulerRichardson());