Package org.omg.CosNaming

Examples of org.omg.CosNaming.BindingHolder


                  //   String id = bl.value[i].binding_name[0].id;
                  //   String kind = bl.value[i].binding_name[0].kind;

                  // process the remaining bindings if an iterator exists:
                  if (this.authServer == null && bi.value != null) {
                     BindingHolder bh = new BindingHolder();
                     int i = 0;
                     while ( bi.value.next_one(bh) ) {
                        String id = bh.value.binding_name[0].id;
                        String kind = bh.value.binding_name[0].kind;
                        NameComponent [] nameNodeTmp = new NameComponent[] { new NameComponent(id, kind) };
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      StringBuffer buf)
   {
      BindingListHolder listHolder = new BindingListHolder(new Binding[0]);
      BindingIteratorHolder iterHolder = new BindingIteratorHolder();
      ctx.list(0, listHolder, iterHolder);
      BindingHolder bindingHolder = new BindingHolder();

      if (iterHolder.value == null )
         return;

      NameComponent[] name = new NameComponent[base.length + 1];
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         * @return true if any items were returned, false if there's
         *         nothing left to return.
         */
        public boolean next_n(int how_many, org.omg.CosNaming.BindingListHolder bl) {
            List accum = new ArrayList();
            BindingHolder holder = new BindingHolder();
            int i = 0;
            // Keep iterating as long as there are entries
            while (i < how_many && next_one(holder)) {
                accum.add(holder.value);
                i++;
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            BindingIteratorHolder bioh =
                new BindingIteratorHolder();

            n.list( 0, blsoh, bioh );

            BindingHolder bh = new BindingHolder();

            if( bioh.value == null )
                return;

            while( bioh.value.next_one( bh ))
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         *         nothing left to return.
         */
        public boolean next_n(int how_many, org.omg.CosNaming.BindingListHolder bl) {

            List accum = new ArrayList();
            BindingHolder holder = new BindingHolder();
            int i = 0;
            // Keep iterating as long as there are entries
            while (i < how_many && next_one(holder)) {
                accum.add(holder.value);
                i++;
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        // Take the smallest of what's left and what's being asked for
        int numberToGet = Math.min(RemainingElements(),how_many);

        // Create a resulting BindingList
        Binding[] bl = new Binding[numberToGet];
        BindingHolder bh = new BindingHolder();
        int i = 0;
        // Keep iterating as long as there are entries
        while (i < numberToGet && this.NextOne(bh) == true) {
            bl[i] = bh.value;
            i++;
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         * @return true if any items were returned, false if there's
         *         nothing left to return.
         */
        public boolean next_n(int how_many, org.omg.CosNaming.BindingListHolder bl) {
            List accum = new ArrayList();
            BindingHolder holder = new BindingHolder();
            int i = 0;
            // Keep iterating as long as there are entries
            while (i < how_many && next_one(holder)) {
                accum.add(holder.value);
                i++;
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        // Take the smallest of what's left and what's being asked for
        int numberToGet = Math.min(RemainingElements(),how_many);

        // Create a resulting BindingList
        Binding[] bl = new Binding[numberToGet];
        BindingHolder bh = new BindingHolder();
        int i = 0;
        // Keep iterating as long as there are entries
        while (i < numberToGet && this.NextOne(bh) == true) {
            bl[i] = bh.value;
            i++;
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         * @return true if any items were returned, false if there's
         *         nothing left to return.
         */
        public boolean next_n(int how_many, org.omg.CosNaming.BindingListHolder bl) {
            List accum = new ArrayList();
            BindingHolder holder = new BindingHolder();
            int i = 0;
            // Keep iterating as long as there are entries
            while (i < how_many && next_one(holder)) {
                accum.add(holder.value);
                i++;
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         * @return true if any items were returned, false if there's
         *         nothing left to return.
         */
        public boolean next_n(int how_many, org.omg.CosNaming.BindingListHolder bl) {
            List accum = new ArrayList();
            BindingHolder holder = new BindingHolder();
            int i = 0;
            // Keep iterating as long as there are entries
            while (i < how_many && next_one(holder)) {
                accum.add(holder.value);
                i++;
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