public void addScene(Iscene scene){
if (this.getSceneCount() == 0){
scene.init();
this.currentScene = scene;
this.getInputManager().enableGlobalInputProcessors(scene);
this.fireSceneChangeEvent(new SceneChangeEvent(this, this.currentScene, this.currentScene));
}
if (!sceneList.contains(scene))
sceneList.add(scene);
}