this.setSvgOptions(this, AbstractShape.BOUNDS_CHECK_THEN_GEOMETRY_CHECK );
this.setGestureAllowance(TapProcessor.class, true);
this.registerInputProcessor(new TapProcessor(pa));
this.addGestureListener(TapProcessor.class, new DefaultSvgButtonClickAction(this));
//Draw this component and its children above
//everything previously drawn and avoid z-fighting
this.setDepthBufferDisabled(true);
}