if (hasFBO && scene instanceof AbstractScene){
((AbstractScene) scene).setTransition(new BlendTransition(app, 300));
}
final MTSceneWindow sceneWindow = new MTSceneWindow(scene, 100,50, app);
sceneWindow.setFillColor(new MTColor(50,50,50,200));
sceneWindow.scaleGlobal(0.5f, 0.5f, 0.5f, sceneWindow.getCenterPointGlobal());
sceneWindow.addGestureListener(DragProcessor.class, new InertiaDragAction());
getCanvas().addChild(sceneWindow);
}else{
//No FBO available -> change to the new scene fullscreen directly
float menuWidth = 64;