// new Vertex(newPos.getX(), newPos.getY(), newPos.getZ()),
// new Vertex(newPos.getX()+0.1f, newPos.getY(), newPos.getZ()),
// new Vertex(newPos.getX(), newPos.getY()+0.1f, newPos.getZ()),
// new Vertex(newPos.getX(), newPos.getY(), newPos.getZ())},
// pa);
polygon = new MTStencilPolygon(
new Vertex[]{
new Vertex(newPos.getX(), newPos.getY(), newPos.getZ()),
new Vertex(newPos.getX()+0.1f, newPos.getY(), newPos.getZ()),
new Vertex(newPos.getX(), newPos.getY()+0.1f, newPos.getZ()),
new Vertex(newPos.getX(), newPos.getY(), newPos.getZ())},