// Radius is 0 to prevent wallhacking by
// NPCs. Easiest method I can come up with
// for now.
Instance.getDelayedEventHandler().add(
new WalkMobToMobEvent(affectedMob,
owner, 0) {
public void arrived() {
if (affectedMob.isBusy()
|| owner.isBusy()) {
npc.setChasing(null);