This cell space defines height subcells for each cell subdivision.
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this.is3D = is3D; this.random = randomNumberGenerator; if (is3D) { space = new OctreeCellSpace(new Anchor(-1, -1, -1), new Anchor(1, 1, 1)); } else { space = new QuadtreeCellSpace(new Anchor(-1, -1, -0.01f), new Anchor(1, 1, 0.01f)); }