@Test
public void multiSessionDisconnectValidation() throws InterruptedException {
// create necessary setup objects.
Game game = new SimpleGame(1, "Test");
Protocol dummyProtocol = new DummyProtocol();
GameRoomSessionBuilder sessionBuilder = new GameRoomSessionBuilder();
sessionBuilder.parentGame(game).gameRoomName("Zombie_ROOM_1")
.protocol(dummyProtocol);
CountDownLatch latch1 = new CountDownLatch(2);
CountDownLatch latch2 = new CountDownLatch(2);