playerSession.addHandler(new SessionHandlerLatchCounter(playerSession,
counter, latch));
// start test
gameRoom.disconnectSession(playerSession);
JetlangEventDispatcher gameDispatcher = (JetlangEventDispatcher) gameRoomSession
.getEventDispatcher();
assertNoListeners(gameDispatcher);
Event event = Events.event(null, Events.SESSION_MESSAGE);
playerSession.onEvent(event);
assertFalse(latch.await(500, TimeUnit.MILLISECONDS));