* SESSIONS_PER_GAME_ROOM);
for (int i = 1; i <= NUM_OF_GAME_ROOMS; i++)
{
GameRoomSessionBuilder sessionBuilder = new GameRoomSessionBuilder();
sessionBuilder.parentGame(game).gameRoomName("Zombie_ROOM_" + i)
.protocol(DUMMY_PROTOCOL).eventDispatcher(new ExecutorEventDispatcher());
Session gameRoomSession = new TestGameRoom(sessionBuilder);
gameRoomSession.addHandler(new GameRoomSessionHandler(
gameRoomSession));
gameRoomList.add((GameRoom) gameRoomSession);
}