final Channel channel = e.getChannel();
int type = event.getType();
if (Events.LOG_IN == type)
{
LOG.debug("Login attempt from {}", channel.getRemoteAddress());
Player player = lookupPlayer(buffer, channel);
handleLogin(player, channel, buffer);
}
else if (Events.RECONNECT == type)
{
LOG.debug("Reconnect attempt from {}", channel.getRemoteAddress());