playerpos.remove(e.getPlayer());
return;
}
if(GameManager.getInstance().getGame(GameManager.getInstance().getPlayerGameId(e.getPlayer())).getMode() == Game.GameMode.INGAME)
return;
GameMode mo3 = GameManager.getInstance().getGameMode(GameManager.getInstance().getPlayerGameId(e.getPlayer()));
if(GameManager.getInstance().isPlayerActive(e.getPlayer()) && mo3 != Game.GameMode.INGAME){
if(playerpos.get(e.getPlayer()) == null){
playerpos.put(e.getPlayer(), e.getPlayer().getLocation().toVector());
return;
}