}
if (VanishPerms.canEffectBats(vanishingPlayer)) {
this.effectBats(oneUp);
}
}
this.plugin.getServer().getPluginManager().callEvent(new VanishStatusChangeEvent(vanishingPlayer, vanishing));
vanishingPlayer.sendPluginMessage(this.plugin, "vanishStatus", vanishing ? new byte[] { 0x01 } : new byte[] { 0x00 });
final Player[] playerList = this.plugin.getServer().getOnlinePlayers();
for (final Player otherPlayer : playerList) {
if (vanishingPlayer.equals(otherPlayer)) {
continue;