protected void checkDXFEntity(DXFEntity e, Point start, Point end) {
Iterator<PolylineQueue> i = this.queues.iterator();
while (i.hasNext()) {
PolylineQueue queue = (PolylineQueue) i.next();
if (queue.connectDXFEntity(e, start, end)) {
return;
}
}
// nothing found create a new queue
PolylineQueue queue = new PolylineQueue(e, start, end, this.radius);
this.queues.add(queue);
}