points.add(new Point(-7.1, -7.1, -1.61));
points.add(new Point(7.1, -7.1, -1.61));
points.add(new Point(7.1, 7.1, -1.61));
List<Face> faces = new ArrayList<Face>();
faces.add(new Face(0, 3, 2));
faces.add(new Face(0, 2, 1));
faces.add(new Face(2, 3, 4));
faces.add(new Face(2, 4, 5));
faces.add(new Face(3, 0, 7));
faces.add(new Face(3, 7, 4));
faces.add(new Face(0, 1, 6));
faces.add(new Face(0, 6, 7));
faces.add(new Face(1, 2, 5));
faces.add(new Face(1, 5, 6));
faces.add(new Face(5, 4, 7));
faces.add(new Face(5, 7, 6));
Mesh mesh = new Mesh(points, faces);
SceneBuilder scene = new SceneBuilder();
scene