this.watermarkScheme = defaultScheme.shade(0.5);
this.buttonShaper = new ClassicButtonShaper();
this.gradientPainter = new GlassGradientPainter();
this.decorationPainter = new ArcDecorationPainter();
this.watermark = new SubstancePlanktonWatermark();
this.borderPainter = new GlassBorderPainter();
this.highlightPainter = new ClassicHighlightPainter();
}