addFontIfMissing(getFont("league_gothic.ttf"), "LeagueGothic");
addFontIfMissing(getFont("OpenSans-Regular.ttf"), "OpenSans");
//resolve all fonts to make sure they are usable
for(Asset asset : assetDatabase.getAllFonts()) {
new FontBuilder(asset.getFile()).resolve();
}
modeHelpers.add(new VectorModeHelper(this));
modeHelpers.add(new PresoModeHelper(this));
modeHelpers.add(new PixelModeHelper(this));