viewer.transformVector(Geodesic.getVertexVector(i),
verticesTransformed[i]);
FastBitSet[] maps = dots.ec.getDotsConvexMaps();
for (int i = dots.ec.getDotsConvexMax(); --i >= 0;) {
Atom atom = modelSet.atoms[i];
FastBitSet map = maps[i];
if (map == null || !atom.isVisible(myVisibilityFlag)
|| !g3d.isInDisplayRange(atom.screenX, atom.screenY))
continue;
int nPoints = calcScreenPoints(map, dots.ec.getAppropriateRadius(i),
atom.screenX, atom.screenY, atom.screenZ);