}
@Test
public void moveWindowX() {
TextInputControlDock dock = new TextInputControlDock(scene.asParent(),TextField.class,"text_windowX");
dock.wrap().clear();
dock.wrap().keyboard().pressKey(KeyboardButtons.D1);
dock.wrap().keyboard().pressKey(KeyboardButtons.D0);
dock.wrap().keyboard().pressKey(KeyboardButtons.D0);
NodeDock button = new NodeDock(scene.asParent(), Button.class, "button_windowX");
button.wrap().mouse().click();
}