if (isWindowSwingEntity(entity)) {
logger.info("Hit window swing entity = " + entity);
// Get the WindowSwing of the entity
WindowSwingEventConsumer eventConsumer =
(WindowSwingEventConsumer) entity.getComponent(WindowSwingEventConsumer.class);
// Treat change control events as 3D events, regardless of control or focus
EventAction eventAction = eventConsumer.consumesEvent(event);
logger.info("Event action = " + eventAction);
switch (eventAction) {
case CONSUME_3D: